Simulate train-to-train, train-to-buffer, train to buffer stops (arrestors) – both fixed and sliding and train-to-obstacle impacts;

  • Train mass (empty vs. fully loaded passengers) Speed profiles
  • Coupler types, buffers, crumple zones, draw gear, anti-climbing devices
  • Bogie behaviour and car articulation Hundreds or thousands of collision scenarios can be tested virtually
  • Edge cases (rare but catastrophic events) can be explored safely
  • Physical testing is reserved only for final validation
  • Fewer physical prototypes
  • Lower test-track and certification costs